Autodesk Creative Platform Core Version 1.19.0
A broad and deep collection of 2D and 3D capabilities.
|
WindingRule Overview
The Winding Rule determines how overlapping sketch geometry is handled during tesselation. For more detailed background information refer to the following articles:
- http://www.glprogramming.com/red/chapter11.html
- https://www.opengl.org/sdk/docs/man2/xhtml/gluTessProperty.xml
See Also: Creation.extrude, Creation.emboss, Sketch2D.windingRule, Tess.boundariesFromCountours (?), Tess.polygonsFromBoundaries
Introduced in Version: 1.17.0
Enum Member Summary
Enum Member Details
• AbsGreaterOrEqualTwo
Winding rule AbsGreaterOrEqualTwo. The interior of a geometry are regions with winding numbers whose absolute values are greater than or equal to two.
• EvenOdd
Event-Odd winding rule. The interior of a geometry are regions with odd winding numbers.
• Negative
Negative winding rule. The interior of a geometry are regions with negative winding numbers.
• NonZero
Non-Zero winding rule. The interior of a geometry are regions with non-zero winding numbers.
• Positive
Positive winding rule. The interior of a geometry are regions with positive winding numbers.