Autodesk Creative Platform Core Version 1.19.0
A broad and deep collection of 2D and 3D capabilities.

WindingRule Overview
The Winding Rule determines how overlapping sketch geometry is handled during tesselation. For more detailed background information refer to the following articles:
 http://www.glprogramming.com/red/chapter11.html
 https://www.opengl.org/sdk/docs/man2/xhtml/gluTessProperty.xml
See Also: Creation.extrude, Creation.emboss, Sketch2D.windingRule, Tess.boundariesFromCountours (?), Tess.polygonsFromBoundaries
Introduced in Version: 1.17.0
Enum Member Summary
Enum Member Details
• AbsGreaterOrEqualTwo
Winding rule AbsGreaterOrEqualTwo. The interior of a geometry are regions with winding numbers whose absolute values are greater than or equal to two.
• EvenOdd
EventOdd winding rule. The interior of a geometry are regions with odd winding numbers.
• Negative
Negative winding rule. The interior of a geometry are regions with negative winding numbers.
• NonZero
NonZero winding rule. The interior of a geometry are regions with nonzero winding numbers.
• Positive
Positive winding rule. The interior of a geometry are regions with positive winding numbers.