Autodesk Creative Platform Core Version 1.19.0
A broad and deep collection of 2D and 3D capabilities.

WindingRule Overview

The Winding Rule determines how overlapping sketch geometry is handled during tesselation. For more detailed background information refer to the following articles:

  1. http://www.glprogramming.com/red/chapter11.html
  2. https://www.opengl.org/sdk/docs/man2/xhtml/gluTessProperty.xml


See Also: Creation.extrude, Creation.emboss, Sketch2D.windingRule, Tess.boundariesFromCountours (?), Tess.polygonsFromBoundaries

Introduced in Version: 1.17.0

Enum Member Summary

Enum Member Details

• AbsGreaterOrEqualTwo

Winding rule AbsGreaterOrEqualTwo. The interior of a geometry are regions with winding numbers whose absolute values are greater than or equal to two.

• EvenOdd

Event-Odd winding rule. The interior of a geometry are regions with odd winding numbers.

• Negative

Negative winding rule. The interior of a geometry are regions with negative winding numbers.

• NonZero

Non-Zero winding rule. The interior of a geometry are regions with non-zero winding numbers.

• Positive

Positive winding rule. The interior of a geometry are regions with positive winding numbers.